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feature(input): implement keyboard layouts and utf-8 input subsystem
* Adding keyboard layout (backend) * Update settings.c with new keyboard tab * Fixing keyboard icon && Fixing long loading time in settings.c * Refactor of key handling for a larger compatibility with the keyboard layout * Adding keyboard handler * Udating ps2.c with the new logic * Updating WM/kernel/userland with the new input system * Fixing keycode range && Updating dead keys handling * Add comments for explanation * Update notepad & vm.c to parse utf-8 * Adding utf-8 parsing utils in libc && Update notepad.c * Adding icon for icon settings * Fixing a warning with double definition * Adding new kb kayout: QWERTZ and DVORAK && Update new layout instrauction * Add documentation for keyboard input subsystem This document outlines the architecture and design of the input subsystem, focusing on keyboard input processing, driver responsibilities, keycode representation, and keymap functionality. --------- Co-authored-by: boreddevnl <chris@boreddev.nl>
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@@ -44,9 +44,10 @@
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typedef struct {
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int type;
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int arg1; // For click: x
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int arg2; // For click: y
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int arg3; // For click: button state
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int arg1; // CLICK: x / KEY: legacy char-or-compat key
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int arg2; // CLICK: y / KEY: keycode
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int arg3; // CLICK: button state / KEY: modifier mask
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int arg4; // KEY: Unicode codepoint (0 if none)
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} gui_event_t;
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// Window Handle
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