#include char cPlayfield[3][3] = { {' ', ' ', ' '}, {' ', ' ', ' '}, {' ', ' ', ' '}}; char *ptrPlayfield; void renderPlayfield(); int main() { renderPlayfield(); return 0; } void renderPlayfield() { printf(" | 1 | 2 | 3 |\n"); printf("---------------\n"); for (int i = 0; i < 3; i++) { printf("%d | ", i+1); for (int j = 0; j < 3; j++) { ptrPlayfield = &cPlayfield[i][j]; printf("%c | ", *ptrPlayfield); } printf("\n---------------\n"); } }