Implement user input handling and refine drawing logic
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8
draw.h
8
draw.h
@@ -41,6 +41,14 @@ void drawTitle(char* title);
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*/
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void drawEmptyLines(int amount);
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/**
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* @brief gets Userinput and puts it in the input var
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*
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* @param[out] output
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* @param[in] displayText
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*/
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void getUserInput(char* output, char* displayText);
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char** splitByNewLine(char *str, int *lineCount);
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#endif
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